mirror of
https://git.freebsd.org/ports.git
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games/widelands: update 1.2.1 → 1.3.1
PR: 293644 Tested by: thindil@laeran.pl.eu.org
This commit is contained in:
@@ -1,6 +1,6 @@
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PORTNAME= widelands
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DISTVERSIONPREFIX= v
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DISTVERSION= 1.2.1
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DISTVERSION= 1.3.1
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CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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@@ -12,11 +12,10 @@ LICENSE_FILE= ${WRKSRC}/COPYING
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LIB_DEPENDS= libpng.so:graphics/png \
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libicuuc.so:devel/icu \
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libboost_thread.so:devel/boost-libs \
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libminizip.so:archivers/minizip
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BUILD_DEPENDS= ${PREFIX}/include/asio.hpp:net/asio
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USES= cmake compiler:c++11-lib cpe gettext gl pkgconfig \
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USES= cmake compiler:c++11-lib cpe gl pkgconfig \
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python:build sdl
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USE_GITHUB= yes
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USE_GL= gl glew
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@@ -35,12 +34,11 @@ PORTSCOUT= limit:^[0-9]+\.
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PORTDATA= *
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PORTDOCS= *
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OPTIONS_DEFINE= DOCS LTO NLS TEST
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OPTIONS_DEFINE= DOCS LTO TEST
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OPTIONS_DEFAULT=LTO
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OPTIONS_EXCLUDE_riscv64= LTO
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LTO_CMAKE_ON= -DUSE_FLTO_IF_AVAILABLE:STRING="yes"
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NLS_CMAKE_BOOL= OPTION_BUILD_TRANSLATIONS
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TEST_CMAKE_BOOL=OPTION_BUILD_TESTS
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post-extract:
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@@ -1,3 +1,3 @@
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TIMESTAMP = 1736974158
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SHA256 (widelands-widelands-v1.2.1_GH0.tar.gz) = 799bfd32048ef20118c48e21f3fc843ae0451c42bb8bf2eabcb9b26bf6fe54b4
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SIZE (widelands-widelands-v1.2.1_GH0.tar.gz) = 457853247
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TIMESTAMP = 1773147613
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SHA256 (widelands-widelands-v1.3.1_GH0.tar.gz) = e6f3e8f4fcafd367962dbacde80e26fc63afad38cfe26fadba9c92d4a01bd687
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SIZE (widelands-widelands-v1.3.1_GH0.tar.gz) = 468150797
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@@ -1,224 +0,0 @@
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From c0b44ccc04df35a9a23ca9be3e05f5d3a5428f6f Mon Sep 17 00:00:00 2001
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From: matthiakl <t-m.42@mailpost.spdns.org>
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Date: Sun, 23 Mar 2025 09:17:47 +0000
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Subject: [PATCH] Update asio interfaces (GH #6665 / CB #5025)
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Co-authored-by: matthiakl <t-m.42@mailpost.spdns.org>
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Co-authored-by: Widelands Bunnybot <bunnybot@widelands.org>
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Co-authored-by: matthiakl <t-m.42@mailpost.spdns.org>
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Co-committed-by: matthiakl <t-m.42@mailpost.spdns.org>
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---
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src/network/bufferedconnection.cc | 16 ++++++++--------
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src/network/bufferedconnection.h | 4 ++--
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src/network/nethost.cc | 12 ++++++------
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src/network/nethost.h | 4 ++--
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src/network/network.cc | 14 +++++++-------
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src/network/network_lan_promotion.cc | 4 ++--
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src/network/network_lan_promotion.h | 2 +-
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7 files changed, 28 insertions(+), 28 deletions(-)
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diff --git a/src/network/bufferedconnection.cc b/src/network/bufferedconnection.cc
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index 715c2baf5c2..389360526c3 100644
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--- src/network/bufferedconnection.cc
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+++ src/network/bufferedconnection.cc
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@@ -141,12 +141,12 @@ void BufferedConnection::close() {
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verb_log_info("[BufferedConnection] Closing network socket.");
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}
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// Stop the thread
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- io_service_.stop();
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- // Not sure if that is required, wait up to one second for the io_service to stop
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- for (int i = 0; i < 1000 && !io_service_.stopped(); i++) {
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+ io_context_.stop();
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+ // Not sure if that is required, wait up to one second for the io_context to stop
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+ for (int i = 0; i < 1000 && !io_context_.stopped(); i++) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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- assert(io_service_.stopped());
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+ assert(io_context_.stopped());
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if (asio_thread_.joinable()) {
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try {
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asio_thread_.join();
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@@ -334,7 +334,7 @@ void BufferedConnection::reduce_send_buffer(asio::ip::tcp::socket& socket) {
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}
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BufferedConnection::BufferedConnection(const NetAddress& host)
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- : socket_(io_service_), currently_sending_(false) {
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+ : socket_(io_context_), currently_sending_(false) {
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const asio::ip::tcp::endpoint destination(host.ip, host.port);
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@@ -353,7 +353,7 @@ BufferedConnection::BufferedConnection(const NetAddress& host)
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asio_thread_ = std::thread([this]() {
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// The output might actually be messed up if it collides with the main thread...
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verb_log_info("[BufferedConnection] Starting networking thread\n");
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- io_service_.run();
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+ io_context_.run();
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verb_log_info("[BufferedConnection] Stopping networking thread\n");
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});
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} else {
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@@ -364,7 +364,7 @@ BufferedConnection::BufferedConnection(const NetAddress& host)
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}
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}
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-BufferedConnection::BufferedConnection() : socket_(io_service_) {
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+BufferedConnection::BufferedConnection() : socket_(io_context_) {
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}
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void BufferedConnection::notify_connected() {
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@@ -379,7 +379,7 @@ void BufferedConnection::notify_connected() {
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asio_thread_ = std::thread([this]() {
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// The output might actually be messed up if it collides with the main thread...
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verb_log_info("[BufferedConnection] Starting networking thread");
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- io_service_.run();
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+ io_context_.run();
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verb_log_info("[BufferedConnection] Stopping networking thread");
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});
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}
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diff --git a/src/network/bufferedconnection.h b/src/network/bufferedconnection.h
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index 71f9bdfd6a0..c47b994500b 100644
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--- src/network/bufferedconnection.h
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+++ src/network/bufferedconnection.h
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@@ -314,8 +314,8 @@ class BufferedConnection {
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/// Each packet in the queue is a vector of uint8_t.
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std::map<uint8_t, std::queue<std::vector<uint8_t>>> buffers_to_send_;
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- /// An io_service needed by asio. Primarily needed for asynchronous operations.
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- asio::io_service io_service_;
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+ /// An io_context needed by asio. Primarily needed for asynchronous operations.
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+ asio::io_context io_context_;
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/// The socket that connects us to the host.
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asio::ip::tcp::socket socket_;
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diff --git a/src/network/nethost.cc b/src/network/nethost.cc
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index 16b08454929..25e369ef3c1 100644
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--- src/network/nethost.cc
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+++ src/network/nethost.cc
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@@ -67,11 +67,11 @@ bool NetHost::is_connected(const ConnectionId id) const {
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void NetHost::stop_listening() {
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// Stop the thread
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- io_service_.stop();
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- for (int i = 0; i < 1000 && !io_service_.stopped(); i++) {
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+ io_context_.stop();
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+ for (int i = 0; i < 1000 && !io_context_.stopped(); i++) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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- assert(io_service_.stopped());
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+ assert(io_context_.stopped());
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if (asio_thread_.joinable()) {
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try {
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asio_thread_.join();
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@@ -183,7 +183,7 @@ void NetHost::start_accepting(
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});
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}
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-NetHost::NetHost(const uint16_t port) : acceptor_v4_(io_service_), acceptor_v6_(io_service_) {
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+NetHost::NetHost(const uint16_t port) : acceptor_v4_(io_context_), acceptor_v6_(io_context_) {
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if (open_acceptor(&acceptor_v4_, asio::ip::tcp::endpoint(asio::ip::tcp::v4(), port))) {
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verb_log_info("[NetHost] Opening a listening IPv4 socket on TCP port %u", port);
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@@ -198,7 +198,7 @@ NetHost::NetHost(const uint16_t port) : acceptor_v4_(io_service_), acceptor_v6_(
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asio_thread_ = std::thread([this]() {
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verb_log_info("[NetHost] Starting networking thread");
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- io_service_.run();
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+ io_context_.run();
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verb_log_info("[NetHost] Stopping networking thread");
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});
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}
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@@ -214,7 +214,7 @@ bool NetHost::open_acceptor(asio::ip::tcp::acceptor* acceptor,
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acceptor->set_option(option_v6only);
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}
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acceptor->bind(endpoint);
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- acceptor->listen(asio::socket_base::max_connections);
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+ acceptor->listen(asio::socket_base::max_listen_connections);
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return true;
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} catch (const std::system_error&) {
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return false;
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diff --git a/src/network/nethost.h b/src/network/nethost.h
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index 86fe4f920d5..7d17502b9d4 100644
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--- src/network/nethost.h
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+++ src/network/nethost.h
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@@ -101,8 +101,8 @@ class NetHost : public NetHostInterface {
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std::map<NetHostInterface::ConnectionId, std::unique_ptr<BufferedConnection>> clients_;
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/// The next client id that will be used
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NetHostInterface::ConnectionId next_id_{1};
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- /// An io_service needed by asio. Primary needed for async operations.
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- asio::io_service io_service_;
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+ /// An io_context needed by asio. Primary needed for async operations.
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+ asio::io_context io_context_;
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/// The acceptor we get IPv4 connection requests to.
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asio::ip::tcp::acceptor acceptor_v4_;
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/// The acceptor we get IPv6 connection requests to.
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diff --git a/src/network/network.cc b/src/network/network.cc
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index f945b28b665..1c142f1f846 100644
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--- src/network/network.cc
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+++ src/network/network.cc
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@@ -30,17 +30,17 @@ bool do_resolve(const asio::ip::tcp& protocol,
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uint16_t port) {
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assert(addr != nullptr);
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try {
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- asio::io_service io_service;
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- asio::ip::tcp::resolver resolver(io_service);
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- asio::ip::tcp::resolver::query query(protocol, hostname, as_string(port));
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- asio::ip::tcp::resolver::iterator iter = resolver.resolve(query);
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- if (iter == asio::ip::tcp::resolver::iterator()) {
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+ asio::io_context io_context;
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+ asio::ip::tcp::resolver resolver(io_context);
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+ asio::ip::tcp::resolver::results_type iter =
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+ resolver.resolve(protocol, hostname, as_string(port));
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+ if (iter.empty()) {
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// Resolution failed
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log_err("Could not resolve network name '%s:%u' to %s-address\n", hostname.c_str(), port,
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((protocol == asio::ip::tcp::v4()) ? "IPv4" : "IPv6"));
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return false;
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}
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- addr->ip = iter->endpoint().address();
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+ addr->ip = iter.begin()->endpoint().address();
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addr->port = port;
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verb_log_info("Resolved network name '%s:%u' to %s", hostname.c_str(), port,
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addr->ip.to_string().c_str());
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@@ -64,7 +64,7 @@ bool NetAddress::resolve_to_v6(NetAddress* addr, const std::string& hostname, ui
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bool NetAddress::parse_ip(NetAddress* addr, const std::string& ip, uint16_t port) {
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std::error_code ec;
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- asio::ip::address new_addr = asio::ip::address::from_string(ip, ec);
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+ asio::ip::address new_addr = asio::ip::make_address(ip, ec);
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if (ec) {
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return false;
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}
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diff --git a/src/network/network_lan_promotion.cc b/src/network/network_lan_promotion.cc
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index 5e8e8f6b912..7cdbf1962ec 100644
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--- src/network/network_lan_promotion.cc
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+++ src/network/network_lan_promotion.cc
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@@ -75,7 +75,7 @@ int get_ip_version(const asio::ip::udp& version) {
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* On Apple we have to specify the interface, forcing us to send our message over all interfaces we
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* can find.
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*/
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-LanBase::LanBase(uint16_t port) : socket_v4(io_service), socket_v6(io_service) {
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+LanBase::LanBase(uint16_t port) : socket_v4(io_context), socket_v6(io_context) {
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#ifndef _WIN32
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// Iterate over all interfaces. If they support IPv4, store the broadcast-address
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@@ -252,7 +252,7 @@ bool LanBase::broadcast(void const* const buf, size_t const len, uint16_t const
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asio::ip::udp::socket& socket, const std::string& address) -> bool {
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if (socket.is_open()) {
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std::error_code ec;
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- asio::ip::udp::endpoint destination(asio::ip::address::from_string(address), port);
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+ asio::ip::udp::endpoint destination(asio::ip::make_address(address), port);
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socket.send_to(asio::buffer(buf, len), destination, 0, ec);
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if (!ec) {
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return true;
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diff --git a/src/network/network_lan_promotion.h b/src/network/network_lan_promotion.h
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index dc1ccbadbc3..a227043ccf8 100644
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--- src/network/network_lan_promotion.h
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+++ src/network/network_lan_promotion.h
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@@ -135,7 +135,7 @@ struct LanBase {
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void close_socket(asio::ip::udp::socket* socket);
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/// No idea what this does. I think it is only really used when asynchronous operations are done.
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- asio::io_service io_service;
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+ asio::io_context io_context;
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/// The socket for IPv4.
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asio::ip::udp::socket socket_v4;
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/// The socket for IPv6.
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@@ -9,4 +9,4 @@ share/icons/hicolor/32x32/apps/org.widelands.Widelands.png
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share/icons/hicolor/48x48/apps/org.widelands.Widelands.png
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share/icons/hicolor/64x64/apps/org.widelands.Widelands.png
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share/man/man6/widelands.6.gz
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share/metainfo/org.widelands.Widelands.appdata.xml
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share/metainfo/org.widelands.Widelands.metainfo.xml
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