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games/quake2-extras: unbreak the port, including SKINS option
Commit c00c521f6f had inadvertently broken some ports, this
included; change DIST_SUBDIR so it remains the same yet passes
!empty(DIST_SUBDIR) check when setting _CKSUMFILES.
Jim Waurzyniak's Quake 2 page previously hosted at University
of Michigan is now defunct, host one of the distfiles locally
while the other one remains to be found.
PR: 240031
Reported by: Alastair Hogge, pkg-fallout
This commit is contained in:
@@ -4,10 +4,10 @@ CATEGORIES= games
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MASTER_SITES= http://offload1.icculus.org/quake2/files/:retex \
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http://www.icculus.org/quake2/files/:retex \
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http://www-personal.umich.edu/~jimw/q2/files/:retex2 \
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http://www-personal.umich.edu/~jimw/q2/aq2_install/:models
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LOCAL/danfe:models
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PKGNAMEPREFIX= ${Q2PKGNAMEPREFIX}
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DISTFILES= #
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DIST_SUBDIR= ${PKGBASE}
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DIST_SUBDIR= ${PKGNAMEPREFIX}${PORTNAME} # ${PKGBASE}
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EXTRACT_ONLY= #
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MAINTAINER= danfe@FreeBSD.org
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@@ -33,7 +33,6 @@ SKINS_DESC= Install high quality skins
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.if ${PORT_OPTIONS:MRETEXTURE_FULL} || ${PORT_OPTIONS:MSKINS}
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BUILD_DEPENDS+= nwreckdum:archivers/nwreckdum
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PLIST_FILES+= %%Q2DIR%%/baseq2/pak20.pak
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.endif
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.if ${PORT_OPTIONS:MRETEXTURE} && ! ${PORT_OPTIONS:MRETEXTURE_FULL}
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