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mirror of https://git.freebsd.org/ports.git synced 2026-06-02 11:08:52 +00:00

games/xblast: Fix datadir

game/xblast fails to start because it looks for game data files in
/usr/local/share instead of /usr/local/share/xblast. This patch
fixes that and makes game to work as expected.
Submitter takes maintainership.
Switch to DISTVERSION.
Pet portlint, portfmt, portclippy.

PR:		286713
This commit is contained in:
Viacheslav Chimishuk
2025-07-31 07:03:07 +02:00
committed by Zsolt Udvari
parent 490bfd6382
commit a48755f2b7
2 changed files with 24 additions and 11 deletions
+13 -11
View File
@@ -1,8 +1,8 @@
PORTNAME= xblast
PORTVERSION= 2.10.4
PORTREVISION= 19
DISTVERSION= 2.10.4
PORTREVISION= 20
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/Sources/${PORTVERSION} \
MASTER_SITES= SF/${PORTNAME}/Sources/${DISTVERSION} \
SF/${PORTNAME}/Images/${IMAGES_DATE}:images \
SF/${PORTNAME}/Levels/${LEVELS_DATE}:levels \
SF/${PORTNAME}/Models/${MODELS_DATE}:models \
@@ -14,7 +14,7 @@ DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
models-${MODELS_DATE}${EXTRACT_SUFX}:models
DIST_SUBDIR= xblast
MAINTAINER= ports@FreeBSD.org
MAINTAINER= vchimishuk@yandex.ru
COMMENT= Multi-player real-time strategy game for X11
WWW= https://xblast.sourceforge.net/
@@ -33,23 +33,25 @@ MODELS_DATE= 2005-01-06
MUSICS_DATE= 2005-01-06
SOUNDS_DATE= 2004-04-29
OPTIONS_DEFINE= NLS SDL SMPF SOUND
OPTIONS_DEFAULT=SDL SOUND
OPTIONS_SUB= yes
OPTIONS_DEFINE= NLS SDL SMPF SOUND
OPTIONS_DEFAULT= SDL SOUND
OPTIONS_SUB= yes
SMPF_DESC= Support for 16 players
NLS_USES= gettext
NLS_CONFIGURE_ENABLE= nls
SDL_RUN_DEPENDS= ${FONTSDIR}/Vera.ttf:x11-fonts/bitstream-vera
SDL_USES= sdl
SDL_USE= SDL=gfx,image,mixer,net,ttf,sdl
SDL_USES_OFF= xorg
SDL_USE= SDL=gfx,image,mixer,net,sdl,ttf
SDL_USE_OFF= XORG=ice,x11,xt
SDL_CONFIGURE_ENABLE= sdl
SDL_RUN_DEPENDS= ${FONTSDIR}/Vera.ttf:x11-fonts/bitstream-vera
SMPF_DESC= Support for 16 players
SMPF_CONFIGURE_ENABLE= SMPF
SOUND_CONFIGURE_ENABLE= sound
SOUND_DISTFILES= musics-${MUSICS_DATE}${EXTRACT_SUFX}:musics \
sounds${EXTRACT_SUFX}:sounds
SOUND_CONFIGURE_ENABLE= sound
post-extract:
-@${MV} ${WRKDIR}/levels-${LEVELS_DATE}/reconstruct?on2.xal ${WRKDIR}/levels-${LEVELS_DATE}/reconstruction2.xal
+11
View File
@@ -0,0 +1,11 @@
--- configure.orig 2025-07-31 04:57:28 UTC
+++ configure
@@ -9488,7 +9488,7 @@ datadir=$game_datadir;
datadir=$game_datadir;
-CFLAGS="$CFLAGS -DGAME_DATADIR=\\\"$datadir\\\""
+CFLAGS="$CFLAGS -DGAME_DATADIR=\\\"$datadir/xblast\\\""